Farbood

About

Farbood began in 2016 with Dafineh Abbas Mirza, a location-based hunt in Tehran's Ab-o-Atash park. Teams were looking for a cache there.

Then came the published board games: Zaar, King Thief Minister, King Thief Minister Duel, Gendarmerie, and Istgaah.

Organizational work started with Meteorite, first commissioned by Hamrah Aval's knowledge-management department. More than 60 serious games for organisations sit in prior work.

After ten years Farbood still does not sell a ready box. It lays the path for your place. Play runs on this site. For a conference, Istgaah is the gathering experience. Code Decoder and Meteorite run here too.

Films with organisations sit on the Farsi clients page.

If you ask

What does Farbood make?
A game-design studio in Tehran. It began in 2016 with Abbas Mirza in Ab-o-Atash park. Today it lays a path for your place. Play runs on this site. For a conference, Istgaah. Then Code Decoder and Meteorite. You are not buying a ready box.
What is the location-based service?
Play designed for the client's place. Groups of 8 to 1,000. Building, booth, city, travel-play, Yalda or Nowruz, or online without GPS.
What is Istgaah?
A gathering experience, not an online room product. The ticket is in your hand. Play takes shape in how people meet. Up to two hundred people.
Which organisations have you worked with?
Films and organisation names sit on the Farsi clients page: https://farbood.games/مشتریان/
How do we commission a game?
برای درخواست بازی سفارشی با ما در تماس باشید.

Play King Thief Minister on TabletopiaAflak on Cafe BazaarWord Hunter on Cafe Bazaar

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