About
Farbood began in 2016 with Dafineh Abbas Mirza, a location-based hunt in Tehran's Ab-o-Atash park. Teams were looking for a cache there.
Then came the published board games: Zaar, King Thief Minister, King Thief Minister Duel, Gendarmerie, and Istgaah.
Organizational work started with Meteorite, first commissioned by Hamrah Aval's knowledge-management department. More than 60 serious games for organisations sit in prior work.
After ten years Farbood still does not sell a ready box. It lays the path for your place. Play runs on this site. For a conference, Istgaah is the gathering experience. Code Decoder and Meteorite run here too.
Films with organisations sit on the Farsi clients page.
If you ask
- What does Farbood make?
- A game-design studio in Tehran. It began in 2016 with Abbas Mirza in Ab-o-Atash park. Today it lays a path for your place. Play runs on this site. For a conference, Istgaah. Then Code Decoder and Meteorite. You are not buying a ready box.
- What is the location-based service?
- Play designed for the client's place. Groups of 8 to 1,000. Building, booth, city, travel-play, Yalda or Nowruz, or online without GPS.
- What is Istgaah?
- A gathering experience, not an online room product. The ticket is in your hand. Play takes shape in how people meet. Up to two hundred people.
- Which organisations have you worked with?
- Films and organisation names sit on the Farsi clients page: https://farbood.games/مشتریان/
- How do we commission a game?
- برای درخواست بازی سفارشی با ما در تماس باشید.
Play King Thief Minister on TabletopiaAflak on Cafe BazaarWord Hunter on Cafe Bazaar
